Shields are used to build improvements, units, and wonders. The cities contain a certain number of citizens that draw production from the surrounding land. The game focuses around a core of cities that provide the necessary prodution to advance your empire. You must balance a good infrastructure, resources, diplomatic and trading skills, technological advancement, city and empire management, culture, and military power to succeed. Your civilization is centered around a core of cities, which provide the resources necessary to grow your cities, construct city improvements, wonders, and units, and advance your technological development. Unlike the previous versions of the game, Civ III was not designed by Sid Meier, but by Jeff Briggs, a game designer, and Soren Johnson, a game programmer.Ĭivilization III, like the other Civilization games, is based around building an empire, from the ground up, beginning in prehistoric times and continuing through the modern day. The game offers highly evolved gameplay in terms of both mechanics and strategy. Also called "Civ 3" for short, the game is the third generation of the original Civilization. Sid Meier's Civilization III is a turn-based strategy computer game by Firaxis Games, the sequel to Sid Meier's Civilization II. Template:If defined call1 Template:If defined call1 Template:If defined call1 Template:If defined call1 Template:If defined call1 Release date(s)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |